OpenASIP 2.2
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ObjectState.icc
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1/*
2 Copyright (c) 2002-2010 Tampere University.
3
4 This file is part of TTA-Based Codesign Environment (TCE).
5
6 Permission is hereby granted, free of charge, to any person obtaining a
7 copy of this software and associated documentation files (the "Software"),
8 to deal in the Software without restriction, including without limitation
9 the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 and/or sell copies of the Software, and to permit persons to whom the
11 Software is furnished to do so, subject to the following conditions:
12
13 The above copyright notice and this permission notice shall be included in
14 all copies or substantial portions of the Software.
15
16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 DEALINGS IN THE SOFTWARE.
23 */
24/**
25 * @file ObjectState.icc
26 *
27 * Inline implementation of ObjectState class.
28 *
29 * @author Lasse Laasonen 2003 (lasse.laasonen-no.spam-tut.fi)
30 * @author Pekka Jääskeläinen 2010
31 * @note reviewed 8 Jun 2004 by tr, jm, am, ll
32 * @note rating: red
33 */
34
35#include "Conversion.hh"
36#include "TCEString.hh"
37#include <boost/format.hpp>
38
39/**
40 * Returns the parent of the ObjectState instance.
41 *
42 * If there is no parent, returns null pointer.
43 *
44 * @return Parent of the ObjectState instance.
45 */
46inline ObjectState*
47ObjectState::parent() const {
48 return parent_;
49}
50
51
52/**
53 * Returns the name of the object.
54 *
55 * @return Name of the object.
56 */
57inline std::string
58ObjectState::name() const {
59 return name_;
60}
61
62
63/**
64 * Sets the name of the object.
65 *
66 * @param name The new name.
67 */
68inline void
69ObjectState::setName(const std::string& name) {
70 name_ = name;
71}
72
73
74/**
75 * Sets the value of the object.
76 *
77 * @param value Value of the object.
78 */
79inline void
80ObjectState::setValue(const std::string& value) {
81 value_ = value;
82}
83
84
85/**
86 * Sets the value of the object.
87 *
88 * @param value Value of the object.
89 */
90inline void
91ObjectState::setValue(int value) {
92 value_ = Conversion::toString(value);
93}
94
95/**
96 * Sets the value of the object.
97 *
98 * @param value Value of the object.
99 */
100inline void
101ObjectState::setValue(unsigned value) {
102 value_ = Conversion::toString(value);
103}
104
105/**
106 * Sets the value of the object.
107 *
108 * @param value Value of the object.
109 */
110inline void
111ObjectState::setValue(double value) {
112 value_ = Conversion::toString(value);
113}
114
115
116/**
117 * Sets the value of the object.
118 *
119 * @param value Value of the object.
120 */
121inline void
122ObjectState::setValue(bool value) {
123 value_ = Conversion::toString(value);
124}
125
126
127/**
128 * Returns the value of the node.
129 *
130 * @return Value of the node.
131 */
132inline std::string
133ObjectState::stringValue() const {
134 return value_;
135}
136
137
138/**
139 * Returns the value of the node.
140 *
141 * @return Value of the node.
142 * @exception NumberFormatException If the value cannot be converted to int.
143 */
144inline int
145ObjectState::intValue() const {
146 return Conversion::toInt(value_);
147}
148
149/**
150 * Returns the value of the node.
151 *
152 * @return Value of the node.
153 * @exception NumberFormatException If the value cannot be converted to int.
154 */
155inline unsigned int
156ObjectState::unsignedIntValue() const {
157 return Conversion::toUnsignedInt(value_);
158}
159
160/**
161 * Returns the value of the node.
162 *
163 * @return Value of the node.
164 * @exception NumberFormatException If the value cannot be converted to
165 * double.
166 */
167inline double
168ObjectState::doubleValue() const {
169 return Conversion::toDouble(value_);
170}
171
172/**
173 * Returns the value of the node.
174 *
175 * @return Value of the node.
176 * @exception TypeMismatch If the value cannot be converted to boolean.
177 */
178inline bool
179ObjectState::boolValue() const {
180 int intValue;
181 try {
182 intValue = this->intValue();
183 } catch (const NumberFormatException& exception) {
184 TCEString strValue = this->stringValue();
185 strValue = strValue.lower();
186 if (strValue == "false") {
187 return false;
188 } else if (strValue == "true") {
189 return true;
190 } else {
191 throw TypeMismatch(
192 __FILE__, __LINE__, __func__,
193 (boost::format("Cannot convert '%s' to a boolean.") %
194 strValue).str());
195 }
196 }
197
198 return intValue;
199}
200
201/**
202 * Returns the number of attributes of the ObjectState instance.
203 *
204 * @return Number of attributes.
205 */
206inline int
207ObjectState::attributeCount() const {
208 return attributes_.size();
209}
210
211
212/**
213 * Returns the number of child instances of the ObjectState instance.
214 *
215 * @return The number of children.
216 */
217inline int
218ObjectState::childCount() const {
219 return children_.size();
220}