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47 #ifdef DEBUG_BUBBLEFISH_SCHEDULER
48 #define DEBUG_LOOP_SCHEDULER
54 #ifdef DEBUG_LOOP_SCHEDULER
56 std::cerr <<
"\t\t\tEarly bypass for: " <<
src_.
toString()
85 #ifdef DEBUG_BUBBLEFISH_SCHEDULER
86 std::cerr <<
"\t\tEarly bypass ok for: " <<
dst_.
toString() << std::endl;
virtual NodeSet predecessors(const Node &node, bool ignoreBackEdges=false, bool ignoreForwardEdges=false) const
bool isDestinationVariable() const
std::string toString() const
std::set< MoveNode *, typename MoveNode ::Comparator > NodeSet
void undidBypass(MoveNode &, MoveNode &dst)
bool operator()() override
const TTAMachine::Machine & targetMachine() const
#define assert(condition)
void bypassed(MoveNode &src, MoveNode &dst)
DataDependenceGraph & ddg()
void undoOnlyMe() override
BF2ScheduleFront * currentFront()
bool runPreChild(Reversible *preChild)
bool runPostChild(Reversible *preChild)
virtual void mightBeReady(MoveNode &mn)