OpenASIP
2.0
src
tools
Serializable.hh
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/*
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Copyright (c) 2002-2009 Tampere University.
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This file is part of TTA-Based Codesign Environment (TCE).
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/**
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* @file Serializable.hh
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*
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* Declaration of Serializable interface.
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*
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* @author Lasse Laasonen 2003 (lasse.laasonen-no.spam-tut.fi)
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* @note This file is used in compiled simulation. Keep dependencies *clean*
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* @note rating: red
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*/
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#ifndef TTA_SERIALIZABLE_HH
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#define TTA_SERIALIZABLE_HH
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class
ObjectState
;
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/**
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* Objects which are going to be serialized using XMLSerializer or any
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* other serializer must implement this interface.
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*/
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class
Serializable
{
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public
:
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/**
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* Loads the state of the object from the given ObjectState object.
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*
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* @param state ObjectState object from which (and the children of
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* which) the state is loaded.
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*/
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virtual
void
loadState
(
const
ObjectState
* state) = 0;
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/**
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* Saves the objects state into an ObjectState object and maybe its
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* child objects.
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*
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* @return The root of the ObjectState tree created.
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*/
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virtual
ObjectState
*
saveState
()
const
= 0;
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virtual
~Serializable
() {}
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};
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#endif
Serializable::saveState
virtual ObjectState * saveState() const =0
Serializable
Definition:
Serializable.hh:44
ObjectState
Definition:
ObjectState.hh:59
Serializable::~Serializable
virtual ~Serializable()
Definition:
Serializable.hh:61
Serializable::loadState
virtual void loadState(const ObjectState *state)=0
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