33#ifndef TTA_PROXIM_SIMULATION_THREAD_HH
34#define TTA_PROXIM_SIMULATION_THREAD_HH
59 virtual ExitCode
Entry();
virtual void handleEvent()
virtual ~ProximSimulationThread()
ProximRuntimeErrorHandler * runtimeErrorHandler_
Runtime error handler.
TracedSimulatorFrontend * simulation_
Simulator backend.
ProximLineReader * lineReader_
Linereader used for reading the user input.
ProximMainFrame * gui_
Proxim main frame where the simulator events are passed to.
TracedSimulatorFrontend * frontend()
void initialize(ProximMainFrame *gui)
SimulatorInterpreter * interpreter_
SimulatorInterpreter where the user input is passed to.
SimulatorInterpreterContext * interpreterContext_
SimulatorInterpreterContext. ?
SimulatorInterpreter * interpreter()
ProximLineReader & lineReader()