OpenASIP 2.2
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ProximSimulationThread.hh
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1/*
2 Copyright (c) 2002-2009 Tampere University.
3
4 This file is part of TTA-Based Codesign Environment (TCE).
5
6 Permission is hereby granted, free of charge, to any person obtaining a
7 copy of this software and associated documentation files (the "Software"),
8 to deal in the Software without restriction, including without limitation
9 the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 and/or sell copies of the Software, and to permit persons to whom the
11 Software is furnished to do so, subject to the following conditions:
12
13 The above copyright notice and this permission notice shall be included in
14 all copies or substantial portions of the Software.
15
16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 DEALINGS IN THE SOFTWARE.
23 */
24/**
25 * @file ProximSimulationThread.hh
26 *
27 * Declaration of ProximSimulationThread class.
28 *
29 * @author Veli-Pekka Jääskeläinen 2005 (vjaaskel-no.spam-cs.tut.fi)
30 * @note rating: red
31 */
32
33#ifndef TTA_PROXIM_SIMULATION_THREAD_HH
34#define TTA_PROXIM_SIMULATION_THREAD_HH
35
36
37#include <wx/wx.h>
38#include "ProximMainFrame.hh"
39#include "ProximLineReader.hh"
40#include "Listener.hh"
41
46
47/**
48 * ProximSimulationThread class wraps the simulation backend in a separate
49 * worker thread.
50 *
51 * The worker thread utilizes ProximLinereader to read commands from the user.
52 * Simulator events and input requests are passed to the GUI thread as custom
53 * wxEvents (see SimulatorEvent class).
54 */
55class ProximSimulationThread : public wxThread, public Listener {
56public:
59 virtual ExitCode Entry();
60 virtual void handleEvent(int event);
63 void initialize(ProximMainFrame* gui);
65
66 void requestStop();
67 void killSimulation();
68 void finishSimulation();
69 bool isBusy();
70
71private:
72 /// SimulatorInterpreterContext. ?
74 /// SimulatorInterpreter where the user input is passed to.
76 /// Simulator backend.
78 /// Linereader used for reading the user input.
80 /// Proxim main frame where the simulator events are passed to.
82 /// Runtime error handler.
84
85};
86#endif
virtual void handleEvent()
Definition Listener.cc:70
ProximRuntimeErrorHandler * runtimeErrorHandler_
Runtime error handler.
TracedSimulatorFrontend * simulation_
Simulator backend.
ProximLineReader * lineReader_
Linereader used for reading the user input.
ProximMainFrame * gui_
Proxim main frame where the simulator events are passed to.
TracedSimulatorFrontend * frontend()
void initialize(ProximMainFrame *gui)
SimulatorInterpreter * interpreter_
SimulatorInterpreter where the user input is passed to.
SimulatorInterpreterContext * interpreterContext_
SimulatorInterpreterContext. ?
SimulatorInterpreter * interpreter()
ProximLineReader & lineReader()