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33 #ifndef TTA_PROXIM_SIMULATION_THREAD_HH
34 #define TTA_PROXIM_SIMULATION_THREAD_HH
59 virtual ExitCode
Entry();
TracedSimulatorFrontend * simulation_
Simulator backend.
virtual ~ProximSimulationThread()
SimulatorInterpreter * interpreter()
ProximLineReader & lineReader()
SimulatorInterpreter * interpreter_
SimulatorInterpreter where the user input is passed to.
TracedSimulatorFrontend * frontend()
virtual void handleEvent()
SimulatorInterpreterContext * interpreterContext_
SimulatorInterpreterContext. ?
void initialize(ProximMainFrame *gui)
ProximLineReader * lineReader_
Linereader used for reading the user input.
ProximMainFrame * gui_
Proxim main frame where the simulator events are passed to.
ProximRuntimeErrorHandler * runtimeErrorHandler_
Runtime error handler.